Auf einen Blick
- Aufgaben: Automate builds and tasks in game development using Python, C#, and C++.
- Arbeitgeber: Join Fishlabs, a leading game studio creating immersive experiences since 2004.
- Mitarbeitervorteile: Enjoy perks like gym discounts, free drinks, and a family-friendly work environment.
- Warum dieser Job: Be part of a passionate, international team dedicated to making outstanding games.
- Gewünschte Qualifikationen: Experience with CI systems, version control, and programming languages like Python or C++ required.
- Andere Informationen: Relocation packages available for international applicants.
Das voraussichtliche Gehalt liegt zwischen 42000 - 84000 € pro Jahr.
About Fishlabs
Fishlabs GmbH, headquartered in Hamburg, has been delivering outstanding video games since 2004, consistently expanding its portfolio of shipped titles. In December 2013, the studio joined Plaion (formerly known as Koch Media), a world-leading developer, publisher, and distributor of digital entertainment products. As part of Plaion and alongside the various sister studios across the globe, FISHLABS keeps creating stunning immersive experiences that inspire millions of players worldwide. The 80-strong, multinational team of FISHLABS has assembled a broad portfolio of award-winning own IPs as well as co-development titles and keeps at the forefront of gaming.
We are looking to continue building on our success with humble but talented and creative people who have a passion for making outstanding games and want to be at the forefront of gaming.
Are you ready for the challenge? Join us! This is going to be a thrilling ride.
As a build engineer, you support our various projects by automating builds and miscellaneous tasks. You make sure we have shared standards and setups across the studio and that we make the best use of our resources.
Your Mission
- Author and maintain Jenkins jobs
- Automate various aspects of game development (i.e. generation of lightmaps and LODs) using Python, the Unreal Build Tool and the Unreal Automation System (C# and C++)
- Implement and integrate automated reporting tools
- Take an active interest in game quality, ensuring content is at the highest quality for each platform
- Communicate build status, estimated deliveries and potential downtimes to production and the teams
- Monitor build machines and resource usage
Your Skillset
- Experience with continuous integration systems (like Jenkins or TeamCity)
- Experience with version control systems
- Knowledge of at least one of the following programming languages: Python, C++, C#
- Good problem analysis skills and ability to find simple, robust and efficient solutions to complex problems
- Proven strong organizational skills and task management skills
- Good knowledge of the English language
Bonus Skills
- Experience with console builds and console automation
- Experience with Perforce
- Experience with Unreal Engine
Mission Support
We are just as passionate about our games as we are about their creators (Could that be you?!). Your job comes with personal responsibility, freedom and short decision-making routes. And most importantly – A motivated, international team full of fellow gamers.
The studio is located in a bright, modern office, right in the center of Hamburg. With a selection of benefits for all our staff: Including discounted gym membership, fresh fruit and a variety of free drinks. A healthy work-life balance is important to you? For us too! That’s why we are also awarded as a family-friendly workplace. Coming from abroad? No problem! We also offer relocation packages.
Sounds good? Take a look here:
Get In Touch!
Did we spark your interest? We are looking forward to your application. Simply click on the button below and apply by uploading your CV.
If you have any further documents which you think might be worth sharing to underline your background and talents, we are happy to receive them as well. If you have questions regarding the application just drop us an e-mail at . An application via our online tool is preferred.
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Build Engineer (m/f/d) Arbeitgeber: Fishlabs
Kontaktperson:
Fishlabs HR Team
StudySmarter Bewerbungstipps 🤫
So bekommst du den Job: Build Engineer (m/f/d)
✨Tip Number 1
Familiarize yourself with Jenkins and other continuous integration systems. Since you'll be authoring and maintaining Jenkins jobs, having hands-on experience or even a personal project showcasing your skills can set you apart.
✨Tip Number 2
Brush up on your Python, C++, and C# skills. Being proficient in these languages is crucial for automating game development tasks, so consider working on small projects or contributing to open-source initiatives to demonstrate your expertise.
✨Tip Number 3
Showcase your problem-solving abilities. Prepare examples of complex problems you've tackled in the past, especially those related to build automation or game development, as this will highlight your analytical skills during discussions.
✨Tip Number 4
Engage with the gaming community and stay updated on industry trends. Being knowledgeable about current gaming technologies and practices can help you connect with the team and show your passion for the field.
Diese Fähigkeiten machen dich zur top Bewerber*in für die Stelle: Build Engineer (m/f/d)
Tipps für deine Bewerbung 🫡
Understand the Company: Before applying, take some time to learn about Fishlabs and their projects. Familiarize yourself with their games and the technologies they use, as this will help you tailor your application.
Highlight Relevant Experience: In your CV and cover letter, emphasize your experience with continuous integration systems like Jenkins, version control systems, and any programming languages mentioned in the job description, such as Python, C++, or C#.
Showcase Problem-Solving Skills: Provide examples in your application that demonstrate your problem analysis skills and your ability to find efficient solutions to complex issues. This is crucial for the role of a build engineer.
Prepare Additional Documents: If you have any additional documents that showcase your background and talents, such as project portfolios or references, be sure to include them when you apply. This can strengthen your application.
Wie du dich auf ein Vorstellungsgespräch bei Fishlabs vorbereitest
✨Show Your Technical Skills
Be prepared to discuss your experience with continuous integration systems like Jenkins or TeamCity. Highlight specific projects where you automated builds or improved processes, and be ready to demonstrate your knowledge of Python, C++, or C#.
✨Understand the Game Development Process
Familiarize yourself with the game development lifecycle and how build engineering fits into it. Discuss how your role can impact game quality and efficiency, and share any relevant experiences you've had in game development.
✨Communicate Clearly
Effective communication is key in this role. Be ready to explain complex technical concepts in simple terms, especially regarding build statuses and potential downtimes. Show that you can keep teams informed and engaged.
✨Demonstrate Problem-Solving Abilities
Prepare examples of how you've tackled complex problems in previous roles. Focus on your analytical skills and your ability to find robust and efficient solutions, as this will be crucial in a build engineer position.