Character Artist (m/f/d)
Character Artist (m/f/d)

Character Artist (m/f/d)

Vollzeit 36000 - 60000 € / Jahr (geschätzt) Kein Home Office möglich
2

Auf einen Blick

  • Aufgaben: Design and create visually stunning characters for our MMO game world.
  • Arbeitgeber: Join DECA Games, a remote company revitalizing beloved games globally.
  • Mitarbeitervorteile: Enjoy flexible hours, remote work, and multicultural team vibes.
  • Warum dieser Job: Be part of a creative team that values collaboration and innovation in gaming.
  • Gewünschte Qualifikationen: Experience as a Character Artist with skills in Maya, ZBrush, and game development.
  • Andere Informationen: Work from anywhere in the CET timezone and embrace a no-jerk policy.

Das voraussichtliche Gehalt liegt zwischen 36000 - 60000 € pro Jahr.

About DECA Games

We believe that games should be played for decades but many are abandoned even when a loyal community is screaming to keep them alive. DECA specializes in acquiring games from other developers and reinvigorating them to continue to entertain for decades. When other studios see an old game, we see a fantastic set of problems to solve and a huge opportunity.

DECA is a remote company with over 300 people in over 30 countries globally. DECA is also a part of the Embracer Group, the largest public gaming company in Europe.

About our culture

We’ve managed to maintain a small company feel with the stability and resources of a much larger one. We fully believe in the flexibility of a remote workplace. Team members are trusted to manage their time and get things done independently. We think that egos and politics need to be checked at the virtual door. That means no jerks are allowed, that no job is too small for anyone, and an openness to help and learn from each other is required. We love the challenge of working within constraints and love when we succeed as a team. Check out more about us and our values on our website ().

This is a remote position. You can work from anywhere in the world in the CET timezone (9 am – 6 pm CET).

About the role

As a Character Artist , you’ll play a pivotal role in bringing life to our MMO game world by designing and creating visually stunning and compelling characters. Collaborating closely with the art and design teams, you’ll contribute to the creation of diverse, high-quality character assets that align with the game’s vision and narrative.

Responsibilities

  • Conceptualize, design, and model high-quality, visually appealing characters optimized for real-time rendering within the game engine.
  • Create detailed character models, textures, and shaders that showcase a wide range of personalities, races, classes, and factions.
  • Collaborate with concept artists, animators, and designers to ensure seamless integration of characters into the game environment.
  • Maintain consistency and adhere to the established art style, ensuring that character designs align with the overall artistic direction.
  • Optimize character assets for performance without compromising visual fidelity, considering various platforms and technical constraints.
  • Actively participate in feedback sessions, iterate on designs, and contribute creative ideas to enhance character aesthetics and storytelling.
  • Creatively model from rudimentary or unfinished concepts, showing an understanding of the goals of the design, to final, production-ready models.
  • Collaborate with technical artists and engineers to optimize assets for in-game performance while maintaining artistic integrity.
  • Maintain comprehensive documentation and asset libraries for character assets and pipelines.

Requirements

  • Proven experience as a Character Artist in the gaming industry or related field, preferably with experience in MMO or RPG game development.
  • Ability to take 2D concept art to completion.
  • Proficiency in industry-standard software such as Maya, ZBrush, Substance Painter, or equivalent tools for character creation and texturing.
  • Strong understanding of anatomy, form, shape language, and color theory to create visually compelling and believable characters.
  • Knowledge of game development pipelines and the ability to work with various game engines, experience with in-house engines is a plus.
  • Strong teamwork and communication skills, with the ability to collaborate effectively with cross-functional teams.
  • Ability to provide feedback to outsourcers.
  • Portfolio demonstrating a diverse range of high-quality character models, textures, and shaders, showcasing both artistic and technical skills.
  • A good understanding of MMO games, storytelling, and world-building.

Benefits

  • Remote first company culture.
  • Flexible work hours to support a personal work-life balance.
  • Weekly remote breathing and workout exercises.
  • Online language classes: English, German, French, Spanish etc.
  • Working in a multicultural environment with people from over 30 different countries.
  • Flat hierarchies with an open-door policy.

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Character Artist (m/f/d) Arbeitgeber: 2K

At DECA Games, we pride ourselves on being an exceptional employer that fosters a remote-first culture, allowing you to work from anywhere in the CET timezone while enjoying flexible hours that promote a healthy work-life balance. Our collaborative environment encourages creativity and teamwork, with flat hierarchies and an open-door policy that ensures every voice is heard. Join us to be part of a diverse team dedicated to reviving beloved games, where your contributions as a Character Artist will not only be valued but will also play a crucial role in shaping immersive gaming experiences for players around the world.
2

Kontaktperson:

2K HR Team

StudySmarter Bewerbungstipps 🤫

So bekommst du den Job: Character Artist (m/f/d)

✨Tip Number 1

Familiarize yourself with DECA Games' portfolio and the specific games they have revitalized. Understanding their approach to character design and the types of characters they create will help you align your work with their vision.

✨Tip Number 2

Showcase your ability to work collaboratively by highlighting any past experiences where you successfully integrated feedback from cross-functional teams. This is crucial since teamwork is a key aspect of the role.

✨Tip Number 3

Prepare a diverse portfolio that not only displays your character modeling skills but also demonstrates your understanding of storytelling and world-building in MMO games. This will set you apart as a candidate who can contribute creatively.

✨Tip Number 4

Be ready to discuss your experience with optimizing character assets for performance. DECA values technical proficiency, so showcasing your knowledge of game development pipelines and real-time rendering will be beneficial.

Diese Fähigkeiten machen dich zur top Bewerber*in für die Stelle: Character Artist (m/f/d)

Character Modeling
Texturing and Shading
Proficiency in Maya, ZBrush, and Substance Painter
Understanding of Anatomy and Form
Color Theory
Game Development Pipelines
Experience with MMO or RPG Game Development
Collaboration with Cross-Functional Teams
Feedback and Iteration Skills
Asset Optimization for Real-Time Rendering
Documentation and Asset Library Management
Creativity in Character Design
Strong Communication Skills
Portfolio showcasing high-quality character models

Tipps für deine Bewerbung 🫡

Understand the Company Culture: Before applying, take some time to understand DECA Games' culture and values. Highlight in your application how you align with their belief in teamwork, flexibility, and a no-ego environment.

Showcase Your Portfolio: Make sure to include a strong portfolio that demonstrates your experience as a Character Artist. Focus on showcasing a diverse range of high-quality character models, textures, and shaders that reflect your artistic and technical skills.

Tailor Your Application: Customize your CV and cover letter to reflect the specific requirements mentioned in the job description. Emphasize your experience with MMO or RPG game development and your proficiency in industry-standard software like Maya and ZBrush.

Highlight Collaboration Skills: Since the role involves working closely with various teams, emphasize your teamwork and communication skills in your application. Provide examples of past collaborations that led to successful outcomes.

Wie du dich auf ein Vorstellungsgespräch bei 2K vorbereitest

✨Showcase Your Portfolio

Make sure to present a diverse range of character models, textures, and shaders in your portfolio. Highlight your best work that demonstrates both your artistic and technical skills, especially those that align with MMO or RPG game development.

✨Understand the Company Culture

Familiarize yourself with DECA Games' values and remote work culture. Emphasize your ability to work independently, collaborate with cross-functional teams, and contribute positively to a no-ego environment during the interview.

✨Prepare for Technical Questions

Be ready to discuss your experience with industry-standard software like Maya, ZBrush, and Substance Painter. You might be asked about your understanding of game development pipelines and how you optimize character assets for performance.

✨Demonstrate Your Creative Process

Be prepared to explain your approach to taking 2D concept art to completion. Discuss how you iterate on designs based on feedback and how you collaborate with other artists and designers to ensure seamless integration of characters into the game environment.

Character Artist (m/f/d)
2K
2
  • Character Artist (m/f/d)

    Vollzeit
    36000 - 60000 € / Jahr (geschätzt)

    Bewerbungsfrist: 2027-01-10

  • 2

    2K

    500 - 1000
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