Unreal Technical Artist

Unreal Technical Artist

Potsdam Vollzeit Kein Homeoffice möglich
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Unreal Technical Artist

Arbeitsort

Potsdam

Beginn

  • 3-D-Artist

Company Description

DARK BAY Virtual Production Studio enables all kinds of filming to be produced under completely new creative parameters and production facilities. Digital backgrounds are already pre-produced as 3D worlds for the shoot and projected onto an LED screen around any physical set.

Responsibilities

  • Work with a CG Lead/Creative Director to design and build interactive experiences using Unreal
  • Experience in creating interaction and functionality using Unreal's Blueprints system
  • Material Creation – Design complex materials in Unreal and instruct artists on best practices for material creation
  • Lighting – Be well versed in the various lighting techniques in Unreal and instruct the artists in lighting best practices
  • Optimization – Optimize content through profiling and enhancing performance with the help of diagnostic tools and instructing the artists on modelling and texturing best practices
  • Collaborate with developers to develop and test new features, prototype shader code, and provide useful feedback during R&D phases

Requirements

  • Extensive experience working with Unreal Engine
  • Advanced experience of Unreal's Blueprints system
  • Advanced experience with Maya
  • Comfortable in a range of content creation software including Photoshop, ZBrush/Mudbox, Substance Designer/Painter, Houdini
  • Experience with VR/AR authoring in Unreal
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Kontaktdaten:

Dark Bay GmbH Recruiting-Team