Senior UI Artist

Senior UI Artist

Frankfurt am Main Vollzeit 48000 - 84000 € / Jahr (geschätzt) Kein Home Office möglich
Gunzilla Games

Auf einen Blick

  • Aufgaben: Create and support high-quality UI assets for our new AAA game, Off The Grid.
  • Arbeitgeber: Join Gunzilla Games, an innovative AAA video game developer with a passion for player-first experiences.
  • Mitarbeitervorteile: Enjoy unlimited paid vacation, flexible work options, health insurance, and relocation support.
  • Warum dieser Job: Be part of a creative team pushing the boundaries of gaming while working on exciting projects.
  • Gewünschte Qualifikationen: 5+ years in UI art, strong portfolio, and experience with 2D tools like Figma and Photoshop required.
  • Andere Informationen: We value diverse backgrounds and unique experiences; everyone is welcome to apply!

Das voraussichtliche Gehalt liegt zwischen 48000 - 84000 € pro Jahr.

Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.

Gunzilla’s formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.

The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO’s Chernobyl series), Petr Cherkes, Creative Design Director (The Last of Us, Uncharted 3, Star Wars: The Old Republic), Krasimir Nechevski, Animation Director (Adam, Book of the Dead), Nikolas Gekko, Lead Art Director (Call of Duty: WWII, Halo Infinite, Destiny) and Kiran Pulicheri, Technical Art Director (Control, Far Cry 6).

OUR VALUES

  • Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
  • We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.
  • Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
  • Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
  • Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.

ABOUT THE JOB

Gunzilla Games is seeking a Senior UI Artist to work within our UI/UX team to create and support high-quality UI assets for our game OTG (Off The Grid), an all-new AAA Extraction Battle Royale shooter, currently available as Early Access on PlayStation5, Xbox Series X|S, and PC.

The Senior UI Artist is responsible for visual and interaction design that adheres to a cohesive style guide and supports consistency throughout visual elements and behaviours.

RESPONSIBILITIES

As a Senior UI Artist, you will:

  • Collaborate with a UX designer to figure out functionality and usability requirements.
  • Design and create UI components (menus, stats and inventory screens, in-game HUD elements, etc.) from Visual Comps to completed Features.
  • Collaborate and communicate with art directors, UI lead, UX designers, game designers, producers & programmers in the creation and implementation of the game UI.
  • Contribute to the design and streamlining of UI tools and processes.

REQUIREMENTS

  • 5+ years of professional experience in Visual/User Interface Art with a strong portfolio.
  • Experience creating assets and styles for User Interfaces on at least one published game, console preferred, having completed an entire development cycle.
  • Strong knowledge of user interface design, interaction design, motion graphics, information architecture, and the ability to generate design ideas.
  • Degree in Graphic Design, Human-Computer Interaction, Interactive Media or equivalent work experience as a User Interface artist.
  • Extensive experience with 2D art and authoring tools like Figma, Photoshop, Illustrator, and AfterEffects.
  • Strong interpersonal and team skills.
  • Strong traditional art skills.
  • Experience working with 3D will be a plus.
  • Ability to work with, instruct, and provide feedback to team members, externally and internally.
  • Ability to work well in a team environment and redo/iterate on work throughout the development.
  • Task-driven, self-motivated and proactive.
  • Quick learner, able to rapidly pick up new software and workflow pipelines.
  • Experience using Unreal Engine or other game engines a strong plus.

GUNZILLA OFFERS

  • Unlimited Paid Vacation
  • Flexible Working
  • Work from Home
  • Health Insurance
  • Public Transportation
  • Relocation & Accommodation Support

*Some benefits may vary depending on Location & position

COME AS YOU ARE

Videogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background.

THE RECRUITMENT PROCESS

Here’s what you can expect when applying at Gunzilla.

  • Click on \“Apply Here\“ on the page of the role and send us your CV via email.
  • If selected to move to the next stage, you’ll be contacted by a member of our recruitment team.
  • Some roles require a competency test, which the recruitment team will support you on.
  • Zoom interviews will be conducted by your hiring manager, or you’ll be invited to meet us at our recruiting studio.
  • Following your interview, we’ll contact you either way.
  • If the interview went well but we feel you aren’t suited to the specific role, we’ll retain your details (with your permission) for future consideration.

#J-18808-Ljbffr

Senior UI Artist Arbeitgeber: Gunzilla Games

At Gunzilla Games, we pride ourselves on being an innovative and inclusive employer that values creativity and collaboration. Our Frankfurt location offers a vibrant work culture with unlimited paid vacation, flexible working arrangements, and comprehensive health benefits, ensuring our team members thrive both personally and professionally. Join us to be part of a passionate team dedicated to pushing the boundaries of the gaming industry while enjoying ample opportunities for growth and development.
Gunzilla Games

Kontaktperson:

Gunzilla Games HR Team

StudySmarter Bewerbungstipps 🤫

So bekommst du den Job: Senior UI Artist

✨Tip Number 1

Familiarize yourself with Gunzilla's games, especially Off The Grid. Understanding the game's mechanics and visual style will help you tailor your portfolio to showcase relevant UI design skills that align with their vision.

✨Tip Number 2

Highlight your experience with tools like Figma, Photoshop, and Unreal Engine in your discussions. Be ready to share specific examples of how you've used these tools to create engaging UI components in past projects.

✨Tip Number 3

Prepare to discuss your collaborative experiences with UX designers and other team members. Gunzilla values teamwork, so showcasing your ability to work well with others will be crucial during interviews.

✨Tip Number 4

Stay updated on the latest trends in UI/UX design and be ready to discuss how you can apply innovative ideas to enhance player engagement in Gunzilla's games. This shows your commitment to pushing boundaries, which aligns with their company values.

Diese Fähigkeiten machen dich zur top Bewerber*in für die Stelle: Senior UI Artist

Visual Design
User Interface Design
Interaction Design
Motion Graphics
Information Architecture
Proficiency in Figma
Proficiency in Photoshop
Proficiency in Illustrator
Proficiency in AfterEffects
Strong Traditional Art Skills
Team Collaboration
Feedback and Instruction
Task-Driven
Self-Motivated
Quick Learner
Experience with Unreal Engine
3D Art Experience

Tipps für deine Bewerbung 🫡

Tailor Your Portfolio: Make sure your portfolio showcases your best work in UI design, especially projects that align with the gaming industry. Highlight any experience you have with AAA titles or relevant projects that demonstrate your skills in creating high-quality UI assets.

Craft a Compelling Cover Letter: Write a cover letter that reflects your passion for game design and your understanding of Gunzilla's values. Mention specific projects or experiences that relate to the responsibilities of the Senior UI Artist role, and express how you can contribute to their team.

Highlight Relevant Experience: In your CV, emphasize your 5+ years of experience in Visual/User Interface Art. Include details about your involvement in the complete development cycle of at least one published game, particularly on console platforms, to demonstrate your expertise.

Showcase Collaboration Skills: Since the role involves collaboration with various teams, include examples in your application that illustrate your ability to work well with others, provide feedback, and iterate on designs based on team input. This will show that you are a team player who fits into Gunzilla's culture.

Wie du dich auf ein Vorstellungsgespräch bei Gunzilla Games vorbereitest

✨Showcase Your Portfolio

Make sure to bring a strong portfolio that highlights your best UI work. Focus on projects that demonstrate your ability to create cohesive and engaging user interfaces, especially for games. Be prepared to discuss your design choices and the impact they had on user experience.

✨Understand Gunzilla's Values

Familiarize yourself with Gunzilla's core values such as 'Players First & Foremost' and 'Make Bold Moves & Innovate'. During the interview, express how your design philosophy aligns with these values and provide examples of how you've implemented them in your previous work.

✨Collaborative Mindset

As a Senior UI Artist, collaboration is key. Be ready to discuss your experience working with UX designers, art directors, and other team members. Highlight specific instances where your teamwork led to successful project outcomes, showcasing your interpersonal skills.

✨Stay Updated on Industry Trends

Demonstrate your knowledge of current trends in UI/UX design and gaming. Discuss any recent innovations or tools you've explored, and how you can apply this knowledge to enhance the user experience in Gunzilla's upcoming titles.

Senior UI Artist
Gunzilla Games
Gunzilla Games
  • Senior UI Artist

    Frankfurt am Main
    Vollzeit
    48000 - 84000 € / Jahr (geschätzt)

    Bewerbungsfrist: 2027-03-28

  • Gunzilla Games

    Gunzilla Games

    50 - 100
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