Auf einen Blick
- Aufgaben: Join us as a Mobile Rendering Engineer to optimize mobile games and enhance gaming experiences.
- Arbeitgeber: HandyGames is a leading indie game developer and publisher in Germany, focused on premium mobile gaming.
- Mitarbeitervorteile: Enjoy flexible hours, 30 vacation days, modern tech, and on-site perks like a gym and team restaurant.
- Warum dieser Job: Be part of a creative team, tackle exciting challenges, and help make gaming accessible worldwide.
- Gewünschte Qualifikationen: Experience with Unity/Unreal Engine, knowledge of mobile GPUs, and shader programming skills are essential.
- Andere Informationen: This position is on-site in Giebelstadt, Germany, and offers a chance to grow in the gaming industry.
Das voraussichtliche Gehalt liegt zwischen 36000 - 60000 € pro Jahr.
HandyGames operates as an international indie game and premium mobile game publisher and developer.
Are you looking for a challenging job in an attractive work environment in the gaming industry? Want to use your problem-solving skills and analytical-logical talent to make PC and console gaming accessible to an even larger group of people around the world? Then contribute to the success story of HandyGames and take the opportunity to work for one of Germany’s top game developers and publishers! We are looking for a Mobile Rendering Engineer (f/m/d) for our headquarters in Giebelstadt/Germany (on-site only).
Apply Now!
Job Description
We are now looking for a Mobile Rendering Engineer (f/m/d) with technical know-how for our growing portfolio of high-quality mobile games. Work closely with our art, design, and programming teams to take mobile gaming to the next level. Within the game project, you will mainly work with the following programs:
- Unity
- Unreal Engine
- Custom engines
Your Tasks:
- Analyze and optimize PC and console games for mobile platforms.
- Optimize shaders, textures, render passes, and rendering features to improve the quality and performance of game assets.
- Evaluate potential projects for technical feasibility.
- Create and enhance tools for benchmarking, analysis, and optimization.
What are we looking for:
- You have experience with Unity and/or Unreal Engine and/or other game engines.
- Confidence in working with Android/iOS is an advantage.
- You know the specifics and limitations of mobile GPUs or are interested in learning about them.
- You are familiar with graphics APIs like Vulkan, Metal, or OpenGL.
- You have technical know-how in shader programming (HLSL/GLSL or similar).
- You are not afraid of low-level details of a (hardware) platform.
- You already know essential debugging/profiling tools like RenderDoc, Unity Profiler, Unreal Insights, Snapdragon Profiler, or Arm Mobile Studio.
- You can familiarize yourself quickly and well with new projects and situations.
- Your self-motivation and sense of responsibility are convincing; you display a clean way of working and want to grow with us.
- Industry experience in game development is a plus.
- You have an excellent command of written and spoken English.
HandyGames offers you:
- 40 hours per week.
- Flexible working hours and 30 days of vacation.
- A short and quick decision-making process due to flat hierarchies.
- The opportunity to work with a team of experienced professionals.
- Modern workplaces with state-of-the-art technology.
On-site amenities:
- Team restaurant.
- In-house gym.
- EV charging station.
- Company apartment on request.
- Parcel service.
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Mobile Rendering Engineer (f/m/d) Arbeitgeber: HandyGames
Kontaktperson:
HandyGames HR Team
StudySmarter Bewerbungstipps 🤫
So bekommst du den Job: Mobile Rendering Engineer (f/m/d)
✨Tip Number 1
Familiarize yourself with the specific tools and technologies mentioned in the job description, such as Unity, Unreal Engine, and graphics APIs like Vulkan or Metal. Having hands-on experience with these will not only boost your confidence but also demonstrate your technical know-how during discussions.
✨Tip Number 2
Showcase your problem-solving skills by preparing examples of past projects where you optimized game performance or worked on mobile platforms. This will help you stand out as someone who can contribute effectively to HandyGames' mission.
✨Tip Number 3
Engage with the gaming community and stay updated on the latest trends in mobile game development. This knowledge can be a great conversation starter during interviews and shows your passion for the industry.
✨Tip Number 4
Prepare to discuss your familiarity with debugging and profiling tools like RenderDoc or Unity Profiler. Being able to articulate how you've used these tools in previous projects will highlight your readiness for the role.
Diese Fähigkeiten machen dich zur top Bewerber*in für die Stelle: Mobile Rendering Engineer (f/m/d)
Tipps für deine Bewerbung 🫡
Understand the Role: Make sure to thoroughly read the job description for the Mobile Rendering Engineer position. Understand the key responsibilities and required skills, especially regarding Unity, Unreal Engine, and mobile graphics APIs.
Tailor Your CV: Customize your CV to highlight relevant experience in game development, particularly with mobile platforms. Emphasize your technical know-how in shader programming and any familiarity with debugging tools mentioned in the job description.
Craft a Compelling Cover Letter: Write a cover letter that showcases your passion for gaming and your problem-solving skills. Mention specific projects or experiences that demonstrate your ability to optimize game performance on mobile platforms.
Showcase Your Technical Skills: If applicable, include links to your portfolio or GitHub where you can showcase relevant projects. Highlight any work you've done with Unity, Unreal Engine, or custom engines, as well as any experience with mobile GPUs.
Wie du dich auf ein Vorstellungsgespräch bei HandyGames vorbereitest
✨Showcase Your Technical Skills
Be prepared to discuss your experience with Unity, Unreal Engine, and any other game engines you've worked with. Highlight specific projects where you optimized shaders or improved rendering performance, as this will demonstrate your technical know-how.
✨Understand Mobile Platforms
Familiarize yourself with the specifics of mobile GPUs and graphics APIs like Vulkan, Metal, or OpenGL. During the interview, express your interest in learning more about these technologies and how they apply to mobile game development.
✨Problem-Solving Mindset
Prepare to discuss how you've approached problem-solving in past projects. HandyGames values analytical and logical talent, so share examples of challenges you've faced and how you overcame them, especially in optimizing game assets for mobile platforms.
✨Demonstrate Team Collaboration
Since the role involves working closely with art, design, and programming teams, be ready to talk about your experience collaborating with others. Share instances where teamwork led to successful project outcomes, emphasizing your communication skills and ability to adapt.