Senior VFX Artist & Animation Generalist

Senior VFX Artist & Animation Generalist

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Role overview

A New Games team is hiring a senior-level Visual Effects and Animation Generalist to shape the dynamic, satisfying motion language of a polished mobile puzzle title. This is a hands-on creative role covering the full lifecycle of effects work—from early ideation through in-engine implementation—inside a tightly cross-disciplinary studio. The position centers on Unity-based real-time VFX, animation, and gameplay feedback for free-to-play casual games.

Responsibilities

  • Own, build, and continuously optimize the VFX and animation pipeline, designing workflows tuned for highly tactile, rewarding puzzle interactions.
  • Create high-quality visual effects and animations from concept and visual exploration through final in-engine polish.
  • Design and implement "juicy" celebratory feedback that makes every player action feel responsive and satisfying.
  • Apply modern Unity tooling, including the Animation timeline, Particle System, Shader Graph, URP, custom materials, and animation-driven effects.
  • Translate rough ideas, prototypes, and gameplay requirements into clear, performance-conscious in-engine effects.
  • Optimize effects for mobile, balancing visual ambition with memory, frame budget, readability, and production constraints.
  • Partner with tech art and engineering on shaders, tooling, profiling, and runtime performance.

Requirements

  • Senior, Lead, or Principal-level experience producing real-time VFX and animation for casual puzzle or other highly polished free-to-play games.
  • Demonstrated ownership of, or major contribution to, a VFX and animation pipeline targeting mobile platforms.
  • Strong grasp of foundational animation principles applied to gameplay elements, UI, and effects.
  • Deep, hands-on Unity experience building VFX and animations directly in-engine.
  • Portfolio showing polished in-game effects and motion design, with emphasis on satisfying player feedback.
  • Solid understanding of mobile performance constraints and optimization techniques, plus the ability to troubleshoot visual and sorting bugs.

Nice to have

  • A self-directed style: proactively scanning the game, identifying what needs improvement, and proposing visual directions.
  • Comfort owning a feature end to end—concept, direction, implementation, polish, and stakeholder alignment.
  • Clear communication of creative and technical choices, openness to feedback, and a collaborative mindset across art, design, tech art, engineering, and production.

Benefits and work setup

  • Competitive salary with a company bonus scheme.
  • Private medical care plus a healthcare cash plan that includes dental and optical coverage.
  • Life insurance and a favorable pension scheme.
  • Onsite chef providing breakfast, lunch, and snacks.
  • Modern hardware and access to gaming consoles in the workspace.
  • Equal-opportunity employer committed to diverse teams, with accommodation support available during the application and interview process.

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Senior VFX Artist & Animation Generalist Arbeitgeber: Hidden Jobs

Novelus ist ein hervorragender Arbeitgeber, der seinen Mitarbeitern in Mexiko und Kolumbien eine dynamische und unterstützende Arbeitsumgebung bietet. Mit einem starken Fokus auf Mitarbeiterentwicklung und einer flexiblen hybriden Arbeitsweise fördert das Unternehmen eine Kultur der Zusammenarbeit und Innovation, die es den Mitarbeitern ermöglicht, ihre Fähigkeiten im Bereich Cloud-Architektur kontinuierlich zu erweitern. Darüber hinaus profitieren die Mitarbeiter von attraktiven Vergünstigungen und der Möglichkeit, an spannenden Projekten in einem wachsenden Markt teilzunehmen.

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