Technical artist VR development is still in its infancy. The right way to develop locomotion, UI/UX as well as well crafted game mechanics haven’t been fully established yet. The amount of innovation and creativity required in the VR space is unparalleled and we look for the best to help us bring enticing experiences into virtual reality. Holonautic, a new Company founded in 2018 which will develop incredible VR experiences suitable for the masses. Our development teams will always be small groups of highly skilled passionate individuals which strive to have ownership of their creations, can work independently and collaborate heavily from coder to artist and sound engineer. A highly polyvalent skillset and the courage to go out of your comfort zone is highly appreciated at Holonautic. Have you been a very talented tinkerer with unity for the past few years and always wanted to work in the game industry, but never had the chance? Or is you a veteran which has multiple years of experience and looks to work in smaller teams and help shape the future of VR? We welcome everyone which has a strong passion for VR and the required skill set to bring our experiences to the public. We are looking for a technical artist who can join our team and deliver amazing experiences in the emerging world of immersive and interactive media. This is the opportunity to get in on the first day at a dynamic company currently being incubated in Lausanne, Switzerland. Responsibilities Create shaders and other effects following the outlined art direction Collaborate and communicate daily with the rest of the team Work with developers and artists to establish an effective pipeline Actively involved in the project you work on Keep up to date with the technological advancements in VR development Skills Fluent in English Passionate about Virtual Reality and immersive media Strong experience in Unity Expert in coding shaders and using Shader Graph Fast learner of new tools, processes and pipelines Good communication skills Qualifications We don't care about your degree, we care about your capabilities Experience in Unity Excellent knowledge of Maya, Blender and/or any other industry standard 3 D tools Proof of your extraordinary previous work Contact us Holonautic Ltd. Tannegg 4 6005 St. Niklausen Switzerland info@
Vr Technical Artist: Shaders, Unity & Immersive Experiences in Delémont Arbeitgeber: Holonautic
Holonautic bietet eine kreative und dynamische Arbeitsumgebung, in der Mitarbeiter die Möglichkeit haben, an innovativen VR-Projekten zu arbeiten. Die Unternehmenskultur fördert Unabhängigkeit und Zusammenarbeit, was zu einer einzigartigen Erfahrung führt. Zudem wird Wert auf persönliche und berufliche Weiterentwicklung gelegt.