Pasting in our job ad for a senior game/level designer here at YAGER in Berlin.
YAGER is currently seeking a talented and experienced Designer to work on an awesome and exciting unannounced AAA project. Join us as a driving force in Design and push the boundaries to deliver a unique user experience. We’re looking for people who love the idea of working together in interdisciplinary teams within a flat hierarchy and a fast-paced and professional environment.
Responsibilities
- Design and prototype core gameplay systems
- Create, balance and maintain gameplay features from initial design to implementation into the game world and final polish
- Create and maintain internal design documentation, including feature specifications and implementation guides
- Collaborate with the level team to ensure the implementation of systems into actual gameplay and maintain overall balance between multiple gameplay systems
- Iterate, balance and tune gameplay features based on ideas and feedback from team, QA and play testing during the whole production
Qualifications
- 5+ years of industry experience in a game and/or level design capacity
- Shipped at least one major title as a game or level designer
- Experience with Sandbox or Open-World game development
- Experience in balancing complex gameplay systems
- Ability to communicate effectively in English, both verbally and in writing
- Avid gamer with knowledge and understanding of various games and game types
Desired Skills
- Previous experience with Unreal
- Experience with Scrum and Kanban production methods
- Full-time and on-site
- Start: as soon as possible
If you\’re interested, apply directly through the website or just shoot any questions you might have to me in PM!
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Kontaktperson:
Mapcore HR Team