SceneMe is a Swiss, venture-backed startup building real-world data and technology for robotics, spatial AI and assistive systems. We are looking for a hands-on engineer to develop our 3D tools and workflows.
Description
You will use Unreal Engine to turn complex real-world data into useful digital representations. Working closely with our computer vision and software engineers, you will shape our technical approach and take tools from prototype to practical use.
Minimum Qualifications
- Unreal Engine development experience, including C++ and Blueprints.
- Strong understanding of 3D graphics, geometry and spatial concepts.
- Experience building software tools or interactive 3D applications.
Preferred Qualifications
- Experience with real-world 3D data, computer vision, simulation or digital twins.
SceneMe welcomes different backgrounds, experiences and ways of thinking. Accessibility is central to our mission and workplace.
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