SceneMe, a Swiss startup, seeks a hands-on engineer to develop our 3D tools and workflows using Unreal Engine. You will turn complex real-world data into digital representations and work closely with computer vision and software engineers to shape our technical approach.
You will bring Unreal Engine development experience with C++ and Blueprints, a strong grasp of 3D graphics and spatial concepts, and a track record of building interactive 3D tools or applications.
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