pSceneMe, a Swiss startup, seeks a hands-on engineer to develop our 3D tools and workflows using Unreal Engine. You will turn complex real-world data into digital representations and work closely with computer vision and software engineers to shape our technical approach. /ppYou will bring Unreal Engine development experience with C++ and Blueprints, a strong grasp of 3D graphics and spatial concepts, and a track record of building interactive 3D tools or applications. /p #J-18808-Ljbffr
Unreal 3D Tools Engineer for Real-World Data