Auf einen Blick
- Aufgaben: Erstelle beeindruckende 3D-Charaktere für spannende Spieleprojekte.
- Unternehmen: Globales Unternehmen in der Videospielentwicklung mit über 15 Studios weltweit.
- Vorteile: Kreatives Umfeld, Zusammenarbeit mit Talenten und Möglichkeiten zur beruflichen Weiterentwicklung.
- Weitere Informationen: Arbeiten in einem dynamischen Team mit einer Leidenschaft für Gaming.
- Warum dieser Job: Gestalte lebendige Charaktere und bringe deine Kreativität in die Gaming-Welt ein.
- Qualifikationen: Mindestens 3 Jahre Erfahrung als Charakterkünstler in der Videospielbranche.
Das prognostizierte Gehalt liegt zwischen 60000 - 78000 € pro Jahr.
About Side
Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world.
Founded in 2009 and drawing on 30+ years’ experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Role Overview
As a
3D Character Artist , you will play a key role in crafting high-quality characters that bring life and personality to our projects.
This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.
Key Responsibilities
- Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
- Collaborate with art leads, designers, and animators to ensure characters align with the project’s artistic vision and technical requirements.
- Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
- Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
- Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
- Troubleshoot and resolve technical challenges related to character development.
- Actively participate in team critiques, offering and receiving feedback to refine assets.
Requirements
Experience
- 3+ years of experience as a Character Artist in the video game industry.
- Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
- Technical Skills
- Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
- Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
- Experience with high- and low-poly modeling, texturing, and shading techniques.
- Knowledge of proper topology, rigging, and skinning practices.
- Artistic Skills
- Strong eye for detail, form, and style consistency.
- Ability to adapt to and create a range of visual styles, from realistic to stylized.
- Collaboration Skills
- Effective communication and teamwork abilities.
- Ability to incorporate feedback and iterate effectively.
- Passion for Gaming
Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.
- Preferred Skills
- Familiarity with Marvelous Designer for clothing design and simulation.
- Experience with photogrammetry and procedural workflows.
- Knowledge of Unreal Engine or Unity for integrating character assets into the game.
Note: Specific requirements may vary depending on project needs.
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3D Character Artist - Talent Pool (LATAM) Arbeitgeber: SIDE
Side ist ein hervorragender Arbeitgeber, der kreative Talente in einem dynamischen und unterstützenden Umfeld fördert. Mit einer globalen Präsenz und über 15 Studios bietet das Unternehmen nicht nur spannende Projekte im Bereich der Videospielentwicklung, sondern auch zahlreiche Möglichkeiten zur beruflichen Weiterentwicklung und Zusammenarbeit mit erfahrenen Fachleuten. Die offene und kollaborative Unternehmenskultur ermöglicht es den Mitarbeitern, ihre Fähigkeiten zu entfalten und an innovativen Lösungen für AAA-Spiele zu arbeiten.