Descripción del puesto
We're looking for a 3D Game Artist to join a fixed-term project to build a prototype for a new kids' musical instrument learning game. This is a hands-on role for someone who can take a game concept from modeling through to polished, production-ready assets, while helping shape a stylized, child-friendly art direction.
Hybrid work model, based in Munich.
Requisitos
Requirements
- Strong hands-on experience creating 3D game assets, from modeling and texturing to rigging and animation.
- Solid Blender skills, with proven experience exporting finished assets into Unity.
- Understanding of mobile game constraints and optimization best practices.
- Comfortable working in Unity, specifically with URP.
- Ability to match and help shape a stylized, child-friendly art direction.
- Comfortable using AI tools as part of the creative workflow, with the skill to turn AI output into polished, production-ready assets.
- Based in Munich and able to work hybrid from Munich.
Nice To Have
- Tech art or VFX experience.
- Experience with modular environments.
- 2D and/or UI skills.
- A genuine passion for games and game design.
- Musical skills are welcome but not required — you'll get to learn some guitar through our own game while working on the project!
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