Join to apply for the Entwickler Grafiksysteme | Vulkan, OpenGL, 2D-Rendering, GLSL Shader, High-Performance Texture (mwd) role at Vesterling AG .
This range is provided by Vesterling AG. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.
Base pay range
Entwickler Grafiksysteme (mwd)
Location: Berlin
Contract type: Permanent employment with our client
Responsibilities
- Drive the development of media application technologies within an innovative and agile environment as part of an experienced team.
- Work on Linux or macOS systems.
- Utilize Vulkan, OpenGL, GLSL Shading, 2D rendering, and graphics pipelines.
Qualifications
- Extensive experience with C++, Vulkan, and OpenGL, especially for 2D rendering and video presentations, including optimization of graphics pipelines and memory bandwidth.
- Knowledge of GLSL shading language and GPU memory management.
- Experience with high-performance textures, multi-display rendering, and graphics applications.
- Proficiency in English (working language) and German.
Benefits
Our client offers extensive training and development, a strong innovative and international environment, a central location, and the possibility of two days of home office per week.
Apply now or send your complete application including reference number 22456 , salary expectations, and willingness to travel or relocate (a cover letter is not required). Your data will never be shared without your explicit consent. We guarantee feedback within 2 working days.
Vesterling has been a leading provider of technology staffing for over 25 years, specializing in recruiting experts and executive-level positions, as well as outplacement services. Our consultants are experienced IT and engineering professionals who advise you on career questions and help you find suitable roles.
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Kontaktperson:
Vesterling AG HR Team