3D Generalist

3D Generalist

Vollzeit Kein Home Office möglich
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About Worlds.org :

We are a remote-first studio and R&D group on the frontier of game design and development. Our team thrives on innovation, creating unparalleled tools and immersive multiplayer experiences. Using the robust and advanced Unreal Engine 5, we aim to redefine the boundaries of gaming.

As a 3D Generalist, you will be responsible for creating high-quality 3D assets, models, and textures that blend photorealism with anime influences.

Responsibilities

  1. Create and implement 3D assets for use in Unreal Engine 5.
  2. Model, texture, and optimize 3D assets for use in-game, ensuring consistency with the project\’s art direction.
  3. Work closely with other artists, designers, and programmers to ensure seamless integration of 3D assets within the game.

Qualifications

  1. 3+ years of experience as a 3D Generalist in the gaming industry, with at least one shipped PC or console title.
  2. Proficiency in Blender or Maya for 3D modeling, texturing, animation, and UV mapping.
  3. Strong understanding of the game development pipeline, including asset optimization and implementation in Unreal Engine.
  4. Solid understanding of PBR materials and texturing workflows.

Compensation

– Industry-leading compensation + equity package

– Accelerated promotion and senior leadership opportunities

What We Offer :

  1. Global Opportunity : Open to candidates worldwide.
  2. Innovation-Driven Environment : Work on groundbreaking projects that push the limits of what\’s possible in gaming.
  3. Remote-First Culture : Benefit from a flexible work environment that values results over hours clocked in.

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Kontaktperson:

Worlds HR Team

3D Generalist
Worlds
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