Auf einen Blick
- Aufgaben: Create stunning character animations for first and third-person perspectives.
- Arbeitgeber: Join a remote-first studio founded by Epic Games veterans, pushing gaming boundaries.
- Mitarbeitervorteile: Enjoy a remote work culture, rapid promotions, and an innovative environment.
- Warum dieser Job: Be part of groundbreaking projects that redefine gaming mechanics and visuals.
- Gewünschte Qualifikationen: Experience in animating game-ready first-person arms and hands is essential.
- Andere Informationen: Work independently in a flexible, results-oriented setting.
Das voraussichtliche Gehalt liegt zwischen 36000 - 60000 € pro Jahr.
About Worlds
Worlds is a new remote-first studio from former veterans of Epic Games.
Founded in 2022 and backed by Griffin Gaming Partners (investors in Scopely, Marvel Snap, Frostgiant), we’re pushing the limits of Unreal Engine to create PC titles defined by novel mechanics and graphical excellence.
Responsibilities
- Create First Person and Third Person character animations that adhere to Unreal Engine control rig
- Establish animation pipeline and manage handoff with Unreal programmers
Requirements
- You have experience animating game ready first-person arms and hands
- You excel at working independently, without excessive structure or oversight
What We Offer :
- Accelerated Promotion Cycle : Successful employees advance and gain responsibility quickly
- Innovation-Driven Environment : Work on groundbreaking projects that push the limits of what’s possible in gaming.
- Remote-First Culture : Open to candidates worldwide, with a work environment that values results over hours clocked in.
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Character Animator Arbeitgeber: Worlds
Kontaktperson:
Worlds HR Team
StudySmarter Bewerbungstipps 🤫
So bekommst du den Job: Character Animator
✨Tip Number 1
Familiarize yourself with Unreal Engine's control rig and animation pipeline. Understanding these tools will not only help you in the application process but also demonstrate your readiness to hit the ground running.
✨Tip Number 2
Showcase your previous work with first-person arms and hands animations in your portfolio. Highlighting relevant projects will make it clear that you have the specific experience they are looking for.
✨Tip Number 3
Emphasize your ability to work independently in your conversations or interviews. Since the role requires minimal oversight, sharing examples of how you've successfully managed projects on your own can set you apart.
✨Tip Number 4
Research Worlds and their recent projects to understand their vision and goals. Being knowledgeable about the company will allow you to tailor your discussions and show genuine interest in contributing to their innovative environment.
Diese Fähigkeiten machen dich zur top Bewerber*in für die Stelle: Character Animator
Tipps für deine Bewerbung 🫡
Understand the Company: Familiarize yourself with Worlds and their projects. Explore their approach to game development, especially their use of Unreal Engine, to tailor your application to their vision.
Showcase Relevant Experience: Highlight your experience with animating first-person arms and hands in your CV and portfolio. Include specific examples of past projects that demonstrate your skills and creativity.
Tailor Your Application: Customize your cover letter to reflect your understanding of the role and how your independent working style aligns with the company's remote-first culture. Mention your ability to manage animation pipelines effectively.
Prepare a Strong Portfolio: Include a link to your portfolio showcasing your best character animations. Ensure it features both first-person and third-person animations, as well as any relevant work with Unreal Engine.
Wie du dich auf ein Vorstellungsgespräch bei Worlds vorbereitest
✨Showcase Your Animation Skills
Prepare a portfolio that highlights your best character animations, especially focusing on first-person and third-person perspectives. Be ready to discuss the techniques you used and how they align with Unreal Engine's control rig.
✨Understand the Animation Pipeline
Familiarize yourself with the animation pipeline specific to game development. Be prepared to explain how you would establish and manage the handoff process with Unreal programmers to ensure smooth collaboration.
✨Demonstrate Independence
Since the role requires working independently, be ready to share examples of past projects where you successfully managed your own workflow without excessive oversight. Highlight your problem-solving skills and self-motivation.
✨Embrace Innovation
Research Worlds and their approach to pushing the limits of gaming. During the interview, express your enthusiasm for innovation and how you can contribute to groundbreaking projects that challenge the status quo in the industry.